Monday, October 16, 2006
333 - Cupie Axe Final
Soooo..... This is my Cupie Axe model for ITGM 333. Above are images of the low poly model I used with displacement and normal maps. The maps were generated from zbrush from a ~750,000 poly model, which can be seen below. This being my first go, I think I did well and we shall see what the professor says in class tomorrow. I personally would like to see it redone. For my first stab...Good, but I think I can do better. I ran into a lot of technical difficulties when it came to texturing, uv unwrapping and displacement mapping. I learned a lot and that will definitely show in my next model. I will comment updates on this after my class at 5pm.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment